//  新月古镇  汉王古墓
cmd.toCity();
cmd.acceptMission("月牙镇捕快","汉王古墓");
cmd.finishMission("汉王古墓");
cmd.acceptMission("盗墓者","盗墓者");
cmd.killMonster([{name:"无头骷髅", count:10}]);
cmd.finishMission("盗墓者");
cmd.acceptMission("盗墓者","无头骷髅");
cmd.killMonster([{name:"无头骷髅", count:25}]);
cmd.finishMission("无头骷髅");
cmd.acceptMission("盗墓者","请求");
cmd.finishMission("请求");
cmd.acceptMission("紫纱","盗墓一族");
cmd.finishMission("盗墓一族");
cmd.acceptMission("紫纱","打败骷髅");
cmd.killMonster([{name:"骷髅刀斧手", count:20}]);
cmd.finishMission("打败骷髅");
cmd.acceptMission("紫纱","墓地");
cmd.finishMission("墓地");
cmd.acceptMission("紫纱","盗墓者的困境");
cmd.acceptMission("","击退古尸");
cmd.killMonster([{name:"古尸", count:3}]);
cmd.finishMission("击退古尸");
cmd.acceptMission("","击退古尸");
cmd.killMonster([{name:"古尸", count:3}]);
cmd.finishMission("击退古尸");
cmd.acceptMission("","击退古尸");
cmd.killMonster([{name:"古尸", count:3}]);
cmd.finishMission("击退古尸");
cmd.finishMission("盗墓者的困境");
cmd.acceptMission("紫纱","古墓剧变");
cmd.finishMission("古墓剧变");
cmd.acceptMission("紫纱","骷髅弓箭手");
cmd.killMonster([{name:"骷髅弓箭手", count:15}]);
cmd.finishMission("骷髅弓箭手");
cmd.acceptMission("紫纱","另寻入口");
cmd.finishMission("另寻入口");
cmd.acceptMission("紫纱","殉葬陵墓");
cmd.finishMission("殉葬陵墓");
cmd.acceptMission("紫纱","机关");
cmd.finishMission("机关");
cmd.acceptMission("紫纱","墓地将军");
cmd.finishMission("墓地将军");
cmd.acceptMission("守墓将军","守墓将军");
cmd.killMonster([{name:"守墓将军", count:1}]);
cmd.finishMission("守墓将军");
cmd.acceptMission("紫纱","墓地古尸");
cmd.killMonster([{name:"古尸", count:30}]);
cmd.finishMission("墓地古尸");
cmd.acceptMission("紫纱","汉王古墓初阶任务完成");
cmd.finishMission("汉王古墓初阶任务完成");
cmd.acceptMission("紫纱","前往古墓二层");
cmd.jumpMap("古墓二层");
cmd.finishMission("前往古墓二层");
cmd.acceptMission("紫纱","墓宫二层");
cmd.finishMission("墓宫二层");
cmd.acceptMission("紫纱","尸变");
cmd.finishMission("尸变");
cmd.acceptMission("紫纱","风水");
cmd.finishMission("风水");
cmd.acceptMission("紫纱","混乱");
cmd.killMonster([{name:"毒尸", count:20}]);
cmd.finishMission("混乱");
cmd.acceptMission("紫纱","飞头蛮");// 此处有问题需要跟进一下
cmd.killMonster([{name:"飞头蛮", count:20}]);
cmd.finishMission("飞头蛮");
cmd.acceptMission("紫纱","飞头蛮");
cmd.finishMission("飞头蛮");
cmd.acceptMission("紫纱","僵尸复活");
cmd.finishMission("僵尸复活");
cmd.acceptMission("紫纱","僵尸");
cmd.killMonster([{name:"僵尸", count:20}]);
cmd.finishMission("僵尸");
cmd.acceptMission("紫纱","机关");
cmd.acceptMission("尸体","破坏机关");
cmd.finishMission("破坏机关");
cmd.acceptMission("","机关师");
cmd.killMonster([{name:"机关师", count:1}]);
cmd.finishMission("机关师");
cmd.finishMission("机关");
cmd.acceptMission("紫纱","甬道屏障");
cmd.finishMission("甬道屏障");
cmd.acceptMission("","汉代武将");
cmd.killMonster([{name:"机关师", count:1}]);
cmd.finishMission("汉代武将");
cmd.acceptMission("紫纱","前往古墓三层");
cmd.jumpMap("古墓三层");
cmd.finishMission("前往古墓三层");
cmd.acceptMission("紫纱","尸气");
cmd.finishMission("尸气");
cmd.acceptMission("紫纱","古狸");
cmd.killMonster([{name:"古狸", count:1}]);
cmd.finishMission("古狸");
cmd.acceptMission("紫纱","焚烧");
cmd.finishMission("焚烧");
cmd.acceptMission("紫纱","捷径");
cmd.finishMission("捷径");
cmd.acceptMission("紫纱","白骨刽子手");
cmd.killMonster([{name:"白骨刽子手", count:20}]);
cmd.finishMission("白骨刽子手");
cmd.acceptMission("紫纱","血咒");
cmd.acceptMission("","幽灵血咒");
cmd.killMonsterWithItem(["毒蛙"],"毒舌",10);
cmd.finishMission("幽灵血咒");
cmd.acceptMission("","幽女");
cmd.killMonster([{name:"幽女", count:1}]);
cmd.finishMission("幽女");
cmd.acceptMission("","骷髅血咒");
cmd.killMonsterWithItem(["骷髅剑士"],"断骨",10);
cmd.finishMission("骷髅血咒");
cmd.acceptMission("","无头武将");
cmd.killMonster([{name:"无头武将", count:1}]);
cmd.finishMission("无头武将");
cmd.acceptMission("","古尸血咒");
cmd.killMonsterWithItem(["汉代古尸"],"腐尸",10);
cmd.finishMission("古尸血咒");
cmd.acceptMission("","恶鬼骷髅");
cmd.killMonster([{name:"骷髅恶鬼", count:1}]);
cmd.finishMission("恶鬼骷髅");
cmd.finishMission("血咒");
cmd.acceptMission("紫纱","汉王古墓中阶任务完成");
cmd.finishMission("汉王古墓中阶任务完成");
cmd.acceptMission("紫纱","前往主墓室");
cmd.jumpMap("主墓室");
cmd.finishMission("前往主墓室");
cmd.acceptMission("紫纱","护陵士兵");
cmd.killMonster([{name:"护陵鬼兵",count:20},{name:"护陵召唤师",count:20}]);
cmd.finishMission("护陵士兵");
cmd.acceptMission("紫纱","盗墓一族");
cmd.finishMission("盗墓一族");
cmd.acceptMission("紫纱","摧毁鬼墙");
cmd.finishMission("摧毁鬼墙");
cmd.acceptMission("紫纱","封棺术");
cmd.finishMission("封棺术");
cmd.acceptMission("紫纱","守陵将军");
cmd.killMonster([{name:"护陵箭手",count:20},{name:"护陵将军",count:1}]);
cmd.finishMission("守陵将军");
cmd.acceptMission("紫纱","夜叉鬼");
cmd.killMonster([{name:"游魂",count:20},{name:"夜叉鬼",count:1}]);
cmd.finishMission("夜叉鬼");
cmd.acceptMission("紫纱","乌羊兽");
cmd.killMonster([{name:"石狮子",count:20},{name:"乌羊兽",count:1}]);
cmd.finishMission("乌羊兽");
cmd.acceptMission("紫纱","汉王现身");
cmd.acceptMission("汉王","汉王古尸");
cmd.killMonster([{name:"汉王", count:1}]);
cmd.finishMission("汉王古尸");
cmd.acceptMission("紫纱","汉王古墓高阶任务完成");
cmd.finishMission("汉王古墓高阶任务完成");
cmd.alert("完毕1");